| Table of Contents |
| I.Introduction |
|      |
A.Covens & Clans |
|      |
     |
1.War Status |
|      |
     |
2.War Scoring |
|      |
     |
3."No War" Round |
|      |
B.Characters |
|      |
     |
1.Races |
|      |
     |
2.Classes |
|      |
     |
3.Terrains |
|      |
     |
4.Wildcard Characters |
|      |
C.Spells |
|      |
     |
1.Shaman/Nature Spells |
|      |
     |
2.Druid Spells |
|      |
     |
3.Magi/Feudal Spells |
|      |
     |
4.Necromancer Spells |
|      |
     |
5.Demonologist Spells |
|      |
D.Magic Items |
|      |
E.Cheating |
|      |
F.EXP Equations |
|      |
G.Protected Income |
| II.The Basics |
|      |
A.Character Basics |
|      |
B.The Arkane Tree |
|      |
     |
1.Identify scrolls |
|      |
     |
2.Making scrolls |
|      |
     |
3.Burning Blood/Fury Potions |
|      |
     |
4.Making Invisibility Potions |
|      |
C.Military |
|      |
D.Buildings |
|      |
E.Spying and Thieving |
|      |
F.Monsters |
|      |
G.LegionsGold |
| III.Battles |
| IV.Help Pages |
|      |
The "My Stuff" Page |
|      |
My Economy |
|      |
Production Orders |
|      |
Military Status |
|      |
Coven |
|      |
Buy Land |
|      |
Buildings |
|      |
Arkane Tree |
|      |
Military |
|      |
Characters |
|      |
Friendly Spells |
|      |
Item Auction |
|      |
Coven Forums |
|      |
Clan Forums |
|      |
Clans |
|      |
The Competition |
|      |
Settings |
|      |
Goodies |
|      |
Logout |
|      |
Spying |
|      |
Thieving |
|      |
Battle Calculator |
|      |
Attack Results |
|      |
Coven News |
|      |
Attacking Monsters |
|      |
Razing Buildings |
|      |
Messaging |
|      |
Kingdom News |
|      |
Spell Casting |
|      |
Chaos Mode |
|      |
Hints & Tips for Demons |
|      |
Mining newbie mode guide |
|      |
Hints & Tips for Human Druid Mountains |
|
Races
Trolls
- Trolls chief advantage is +10% attack and +5% defense
- Troll growth rate is only 7.5% compared to 10% for all other races
- Trolls can be Nature, Shaman, Feudal, or Necromancer
- Shaman have the ability to create Fury Potions and only trolls can do this
- Trolls spread the plague on offense and defense at a 20% chance. Plague zeros population growth while in affect.
- They have some of the best troop units.
Ogre
- Ogres chief advantage is +10% Mining and +10% Speed
- Their speed advantage means war generals and chieftans return quicker from attacking other players allowing them to attack more and thus be higher level.
- They can be Nature or Necromancer
- They are especially effective in Barren terrains
- They have average troop units
Human
- Humans produce extra tax income by 10%
- Humans are also the chief ingrediant to nature class making Burning blood potions, so you don't want to play a high pop human unless you don't mind being a target for every BBP making nature out there.
- Humans can be Magi, Feudal, Necromancer, or Druid
- Most human players play either Barren, Hills, or Mountains terrain
- They have cheap and effective troop units. They can utilize Conscription Scrolls which cut the gold costs of troops by 30% for 24 hours.
Elf
- Elves produce 20% extra lumber and 10% extra food
- Elves can be Druid, Nature, or Demonologist
- Elves get some of the best troop units
- Elves thrive in all terrains
Goblin
- Goblins get an extra 25% population max
- Goblins extra pop means they have a thriving economy
- Goblin Troops are the weakest in the game, except perhaps their Dogmen.
- Goblin can be Demonologist (highly recommended), Magi, or Nature
- Goblin Demon should be a pop based terrain or barren (plains, coastal, forest, or barren), goblin magi should be barren, hills, or mountains, goblin nature should be plains, coastal, forest, or barren
|