| Table of Contents |
| I.Introduction |
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A.Covens & Clans |
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1.War Status |
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2.War Scoring |
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3."No War" Round |
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B.Characters |
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1.Races |
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2.Classes |
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3.Terrains |
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4.Wildcard Characters |
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C.Spells |
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1.Shaman/Nature Spells |
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2.Druid Spells |
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3.Magi/Feudal Spells |
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4.Necromancer Spells |
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5.Demonologist Spells |
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D.Magic Items |
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E.Cheating |
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F.EXP Equations |
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G.Protected Income |
| II.The Basics |
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A.Character Basics |
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B.The Arkane Tree |
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1.Identify scrolls |
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2.Making scrolls |
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3.Burning Blood/Fury Potions |
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4.Making Invisibility Potions |
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C.Military |
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D.Buildings |
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E.Spying and Thieving |
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F.Monsters |
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G.LegionsGold |
| III.Battles |
| IV.Help Pages |
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The "My Stuff" Page |
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My Economy |
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Production Orders |
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Military Status |
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Coven |
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Buy Land |
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Buildings |
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Arkane Tree |
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Military |
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Characters |
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Friendly Spells |
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Item Auction |
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Coven Forums |
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Clan Forums |
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Clans |
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The Competition |
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Settings |
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Goodies |
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Logout |
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Spying |
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Thieving |
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Battle Calculator |
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Attack Results |
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Coven News |
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Attacking Monsters |
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Razing Buildings |
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Messaging |
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Kingdom News |
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Spell Casting |
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Chaos Mode |
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Hints & Tips for Demons |
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Mining newbie mode guide |
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Hints & Tips for Human Druid Mountains |
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Battles
Battles are fought using a point based system with various percent modifiers for the attacker and defender. By point based I mean each side in the battle will have points, derived from military and characters. The points will be modified by the percent modifiers and the higher value will win the battle. There is a built in calculator, to spy on an empire click that empires name in either the coven listing or in a news report. Click the link "feed som to battle calc", then enter your troops and which characters you're sending into the battle, and it will show you the point spread and give you a link to attack. Keep in mind, your military and characters that you send off to fight a battle won't be defending your homeland for hours to come.
There is also an advanced calc which allows you to simulate theoretical battles.
The characters will divide up your attacking army between themselves and then return at intervals, with your highest level characters returning home first. If you win the battle and you're the attacker you'll capture 10% of thier land, unless they have state of readiness. If they have SoR you'll receive less land. State of readiness decreases 5% every hour. When you are the defender, you gain 15% state of readiness when you are successfully attacked.
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